StreamSync: Real-time Audio Routing
Commercial Beta
Case study

Mobile / Android

Beta

Dhaka, Bangladesh

Mobile / Android · Detailed breakdown

Project overview

Why this build
mattered.

Developed a low-latency Android app to transmit in-app audio and voice during HD screen sharing sessions.

Snapshot

Commercial Beta / Beta / Kotlin, Java, Android Studio

KotlinJavaAndroid StudioFirebase
<50ms Audio Delay
latency
Android 10+ Devices
compatibility
HD Screen Sharing
sessions

System views

Screens and
surfaces

StreamSync: Real-time Audio Routing
StreamSync: Real-time Audio Routing

Developed a low-latency Android app to transmit in-app audio and voice during HD screen sharing sessions.

What shipped inside

Key features
and modules

The same motion language from the main homepage carries through here, but the content turns toward the architecture, workflow, and operational details that made this project useful.

Highlight

Overcame standard Android limitations for dual-channel audio

Highlight

Optimized for mobile gaming and remote collaboration

Highlight

Achieved <50ms audio latency for real-time communication

Delivery summary

Build notes

Project essentials

StreamSync: Real-time Audio Routing

Commercial Beta · Beta · Mobile / Android

Overcame standard Android limitations for dual-channel audio1
Optimized for mobile gaming and remote collaboration2
Achieved <50ms audio latency for real-time communication3

Let's build something worth building.